rune
New Member
Posts: 19
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Post by rune on May 9, 2014 22:49:13 GMT -5
Just skimmed through PnP again after several months. In it I did not notice something that I thought might be there, but am uncertain if I am correct. Do Passive Defenses take a -2D decay penalty for being used too much in a page? I thought that they did not, but did not notice it when I read. Then I saw there was a Perk that gave Active Defenses that ability. Thanks for pointing me out to the page, or just saying that my memory was confused!
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Post by LakeSide Len on May 15, 2014 14:16:05 GMT -5
Hey! First, sorry for the delay in responding. Don't be shy about email me directly if you have a rush question.
That said, everything in the game degrades, unless it sepcifically says otherwise (such as with Armor or the perk you mentioned). The difference between an active and a passive defenese is more conceptual than mechanical. Toughness is a passive defense and it most certainly degrades. The idea of degradation isn't so much mechanical as narrative, as in, it's boring to do the same thing over and over in the same turn.
So you know, we are toying with the idea of tweaking degradation so that it's less per use but carries over between turns, forcing players to come up with different ideas from one turn to the next. That knows over a few dominoes, so we aren't sure about that yet, but I tell you this so that you had the "under the hood" sence of what the mechanic is about.
If something doesn't degrade, the fact that it doesn't is kind of a big deal.
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