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Post by mojobacca on Sept 30, 2014 13:53:49 GMT -5
Does the Telekinesis trait allow the character to substitute the TK rank for Blast type attacks, Deflect attacks, lift things as Might, Stun or Ensnare targets or even allow Flight (or even group Flight)? I'm wondering why, if this is possible, it isn't similar to the Omni Power in that you need to spend Resolve in order to use the ability. I'm guessing that it's because Omni has no real limits as to what it can copy, whereas TK could be. Can you really claim TK can make you Grow, Teleport or Possess somene? Not thematically.
Anyway, one of my players is looking to make a Telekinetic and asked for some help and that's when I noticed how flexible Telekinesis really can be for just a strong Trait. Would it be a problem to allow him to utilize TK as any thematically linked Trait using the Telekinesis Trait rank?
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Post by LakeSide Len on Oct 13, 2014 11:28:17 GMT -5
That's your call, depending on your game. I think of TK as an invisible mental arm. No more, no less. Can you use it to attack or defend yourself? Probably. Can you fly with it? Probably not, although could could move other folks around. Can you ensnare with it? Probably in the same way you can "ensnare" someone by grappling them with your arms.
The other thing to consider is rank depletion, which is kind of a built-it limiter on broad powers. If you use TK to move something, to attack, and to defend yourself, your TK rank is dropping each time you use it.
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