Nestor
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Posts: 95
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Post by Nestor on Jul 8, 2014 20:40:38 GMT -5
Okay, here's the specific steps I took to illustrate what I found.
I went to the "Blank Datasheet" tab. On the first row of the "Super Traits" section, I selected "Solid Form (C) {CON-Dense}" as my trait and entered 8 for the Quantity.
The Cost per Level(?) cell lists "-2" and the Total Cost is "-16". The total cost should be 14 (8*2-2). The Con is applied once, not per level.
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Nestor
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Posts: 95
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Post by Nestor on Jul 8, 2014 20:26:36 GMT -5
""For future reference, it's generally not good form to "play" other player's characters for them. I understand you wanted to set the scene up, but give us a chance to tell you what our characters are doing.""
"Sure, I have a question," Full Metal Jacket asks conversationally. "What kind of chickens**t outfit are you running?
"You throw us out there with no intel, no prep, like some sort of frat-house hazing and now you're bitching because it didn't go clean and pretty? When we arrived, Red Dragon, oh and thank you for telling us his name, obviously you know more about him than we did but didn't see fit to share. Where was I? Oh yeah, the flaming ninja was already lighting up half the lot, so property damage was a done deal. And seeing how dropping on that one 'bot didn't seem to do more than rile it up, it was obvious they weren't going to go down easy.
"If you cared so much about controlling the situation, a little backup would've been appreciated. But no, you figured you'd let us hang just so you can sit here and get your jollies chewing us out. Fine, get it out of your system. Just don't expect me to swallow your s**t and grin."
He stands up. "Are we done here? 'Cause it sounds like there's a scared young girl who might need our help and you're making her wait."
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Nestor
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Posts: 95
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Post by Nestor on Jul 5, 2014 18:41:44 GMT -5
Started tinkering with the sheet and I think I caught a glitch.
Pros and cons are counted once, not per level. So a trait at 10d with a -2 con costs 6 HD (8 minus 2 for the con). I'm not sure, but the sheet seems to be doing the latter.
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Nestor
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Posts: 95
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Post by Nestor on Jun 23, 2014 20:01:14 GMT -5
That would possibly work for me.
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Nestor
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Posts: 95
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Post by Nestor on Jun 23, 2014 11:59:39 GMT -5
Unfortunately, my group is trying to wrap up a campaign before the end of July, so the 12th is already spoken for. The rest of July and part of August is taken up with vacations and cons.
Sigh.
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Nestor
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Posts: 95
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Post by Nestor on Jun 22, 2014 16:37:33 GMT -5
nestor, the demon theme is already set in the core members, however you guys make your characters is fine, with or without the demon theme (you'll be playing the NEW GUYS on the team) , if you use the demon theme then so be it, but if you don't then it will be setting up for fish out of water storyline, very similar to the one normal guy in Hellboys team. and similar stories of that nature. Ah well, if it's a fish out of water you want, I have the perfect candidate. I am busy on the 28th, but could be available ~6PM on the 5th. I'll send you an email with the character background for your review. If you want to use OP, sure; I've been disappointed with their Reforge, though. Keep in mind that if you want your web page to look any different than their default (and rather unsightly, IMO) layout, you'll need to pony up the cash to become an Ascendant member.
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Nestor
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Posts: 95
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Post by Nestor on Jun 22, 2014 16:28:19 GMT -5
Actually, Len, I think he was asking for a write-up for both Paragon and Prowler. No worries, I made the same assumption you did but realized the intent before I posted.
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Nestor
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Post by Nestor on Jun 20, 2014 12:44:16 GMT -5
Good question. I'm punting to Len on that one. Personally, I'd say that's a GM call in terms of how gritty they want their game to be.
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Nestor
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Posts: 95
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Post by Nestor on Jun 20, 2014 12:08:28 GMT -5
No worries. Thanks for the heads-up. :-)
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Nestor
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Posts: 95
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Post by Nestor on Jun 20, 2014 11:37:41 GMT -5
Well, I understand the motive behind calling it "Demon Force" now. Are you looking for suitably demonic-themed characters for the PCs?
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Nestor
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Posts: 95
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Post by Nestor on Jun 20, 2014 9:34:57 GMT -5
I'm hoping to make it to the Data File Creation seminar this year. It butts again a session I'm running so it might be tricky.
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Nestor
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Posts: 95
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Post by Nestor on Jun 19, 2014 12:50:20 GMT -5
No worries. Imitation is the sincerest form of flattery, especially in gaming. :-)
I'm still cogitating on what to play for this game. I have a vague background for the character but coming up with a power set is still eluding me.
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Nestor
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Posts: 95
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Post by Nestor on Jun 18, 2014 12:13:26 GMT -5
Hey, if Prowler's gone home, does that mean we get his toys, his wonderful toys?
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Nestor
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Post by Nestor on Jun 18, 2014 12:11:12 GMT -5
Heh. Reminds me of City of Heroes, where Paragon City's premier protector died off years ago after a failed invasion.
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Nestor
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Posts: 95
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Post by Nestor on Jun 17, 2014 11:45:35 GMT -5
No, what you need are willing fanboys like us to create stuff for the fun of it. Acrobat programming's not my forte, but I've been toying with building data files for Hero Lab for another game, and it wouldn't be that hard to create one for P&P. I'll just add that to my sadly lengthy list of Things To Do If I Ever Get The Time.
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